import * as THREE from "three"; declare function getRenderer({ backgroundColor, backgroundAlpha, preserveDrawingBuffer, pixelRatio, webgl2 }?: { backgroundColor?: number | undefined; backgroundAlpha?: number | undefined; preserveDrawingBuffer?: boolean | undefined; pixelRatio?: number | undefined; webgl2?: boolean | undefined; }): THREE.WebGLRenderer | undefined; declare function revokeRenderer(renderer?: THREE.WebGLRenderer): void; export { getRenderer, revokeRenderer };