import * as THREE from 'three'; import { LineSegmentsGeometry } from './LineSegmentsGeometry'; import { LineMaterial } from './LineMaterial'; declare class LineSegments2 extends THREE.Mesh { constructor(geometry: LineSegmentsGeometry, material: LineMaterial); computeLineDistances(): this; raycast(raycaster: THREE.Raycaster, intersects: (THREE.Intersection & { pointOnLine: THREE.Vector3; })[]): void; } export { LineSegments2 };