import * as THREE from "three"; declare class LineMaterial extends THREE.ShaderMaterial { color: number | THREE.Vector3; dashed: boolean; dashScale: number; dashSize: number; gapSize: number; resolution: THREE.Vector2; waveAmp: number; waveFreq: number; waveDir: number; startOffset: number; endOffset: number; range: number; constructor(parameters: any); } export { LineMaterial };