import * as THREE from "three"; import { Viewport } from "../types/viewport"; /** * 计算 three 中的 mouse 的值 * @param mouseXY - 鼠标相对屏幕位置 * @param element - canvas元素(three的展示元素) * @param viewport - 屏幕剪裁 */ declare function calculateThreeMouse(mouseXY: { x: number; y: number; }, element: HTMLElement, viewport?: Viewport): THREE.Vector2; export { calculateThreeMouse };