import * as THREE from 'three'; /** * 将 立方体投影图 渲染成 圆柱投影图 * @param renderer - THREE.WebGLRenderer * @param cubemap - 立方体投影图 */ export declare function renderCubeToEquirectangular(renderer: THREE.WebGLRenderer, cubemap: THREE.CubeTexture, flipY: boolean): void;