import * as THREE from 'three'; import { FivePass } from './pass'; import { type Camera } from '../../../core/camera'; export declare class EyeDomeLightingPass extends FivePass { strength: number; radius: number; neighbours: number; private camera; private fsQuad; private material; constructor(camera: Camera); render(renderer: THREE.WebGLRenderer, writeBuffer: THREE.WebGLRenderTarget, readBuffer: THREE.WebGLRenderTarget, deltaTime: number, maskActive?: boolean): void; dispose(): void; }