import { Tile } from './tile'; export type TileCacheOptions = { onTileLoad?: (tile: Tile) => void; onTileUnload?: (tile: Tile) => void; }; export declare class TileCache { private options; private cacheNodeMap; private list; private sentinel; constructor(options?: TileCacheOptions); reset(): void; touchTile(tile: Tile): void; loadTile(tile: Tile): void; unloadTile(tile: Tile): void; unloadTiles(isOverMemory: () => boolean): void; toArray(): Tile[]; }