import * as THREE from "three"; import { PBMMeshMaterial } from "../materials/pbmMeshMaterial"; export declare class PBMMesh extends THREE.Mesh { constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[]); } export declare class PBMSkinnedMesh extends THREE.SkinnedMesh { geometry: THREE.BufferGeometry; material: PBMMeshMaterial[]; constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[], useVertexTexture?: boolean); }