import * as THREE from 'three'; export interface RgbaData { /** 宽,单位px */ width: number; /** 高,单位px */ height: number; /** 像素值 */ data: Uint8ClampedArray; } export declare function getRgbaDataFromCubeTexture(renderer: THREE.WebGLRenderer, cubemap: THREE.CubeTexture, flipY: boolean, rgbaData: RgbaData): RgbaData; export declare function getRgbaDataFromTexture(renderer: THREE.WebGLRenderer, map: THREE.Texture, flipY: boolean, rgbaData: RgbaData): RgbaData;