import * as THREE from 'three'; import { type Scene } from '../../core/scene'; import { type Camera } from '../../core/camera'; import { type ModelScene } from '../../model'; export declare class SceneRenderer { name: string; clearBuffers(): void; render(renderer: THREE.WebGLRenderer, scene: Scene, modelScene: ModelScene, camera: Camera, sceneUpdated: boolean, renderTarget: THREE.WebGLRenderTarget | null): boolean; }