import * as THREE from "three"; interface PanoVideoProps { size: THREE.Vector2; matrix: THREE.Matrix4; panoMatrix: THREE.Matrix4; alpha: number; map: THREE.Texture; } declare class PanoVideo { private material; object: THREE.Mesh; private alphaMotion; constructor(); setMaterial(value: PanoVideoProps | null): void; updateTime(time: number): void; dispose(): void; } export { PanoVideo };