import * as THREE from "three"; declare class InternalWebGLRenderer extends THREE.WebGLRenderer { constructor({ preserveDrawingBuffer, premultipliedAlpha, stencil, antialias, webgl2, logarithmicDepthBuffer, precision, powerPreference, }: { preserveDrawingBuffer?: boolean; premultipliedAlpha?: boolean; stencil?: boolean; antialias?: boolean; webgl2?: boolean; logarithmicDepthBuffer?: boolean; precision?: 'highp' | 'mediump' | 'lowp'; powerPreference?: 'high-performance' | 'low-power' | 'default'; }); } export { InternalWebGLRenderer };