/** * Knot insertion is known as "Boehm's algorithm" * * https://math.stackexchange.com/questions/417859/convert-a-b-spline-into-bezier-curves * code adapted from http://preserve.mactech.com/articles/develop/issue_25/schneider.html */ declare const _default: (k: number, controlPoints: { x: number; y: number; }[], knots: number[], newKnot: number) => { controlPoints: { x: number; y: number; }[]; knots: number[]; }; export default _default;