declare var MeshoptDecoder: { supported: boolean; ready?: undefined; useWorkers?: undefined; decodeVertexBuffer?: undefined; decodeIndexBuffer?: undefined; decodeIndexSequence?: undefined; decodeGltfBuffer?: undefined; decodeGltfBufferAsync?: undefined; } | { ready: Promise; supported: boolean; useWorkers: (count: any) => void; decodeVertexBuffer: (target: any, count: any, size: any, source: any, filter: any) => void; decodeIndexBuffer: (target: any, count: any, size: any, source: any) => void; decodeIndexSequence: (target: any, count: any, size: any, source: any) => void; decodeGltfBuffer: (target: any, count: any, size: any, source: any, mode: any, filter: any) => void; decodeGltfBufferAsync: (count: any, size: any, source: any, mode: any, filter: any) => Promise; }; export { MeshoptDecoder };