/** * Describes primary purpose of the input widget. This information is * useful for on-screen keyboards and similar input methods to decide * which keys should be presented to the user. * * Note that the purpose is not meant to impose a totally strict rule * about allowed characters, and does not replace input validation. It * is fine for an on-screen keyboard to let the user override the * character set restriction that is expressed by the purpose. The * application is expected to validate the entry contents, even if it * specified a purpose. * * The difference between `GTK_INPUT_PURPOSE_DIGITS` and * `GTK_INPUT_PURPOSE_NUMBER` is that the former accepts only digits * while the latter also some punctuation (like commas or points, * plus, minus) and “e” or “E” as in 3.14E+000. * * This enumeration may be extended in the future; input methods * should interpret unknown values as “free form”. */ declare enum InputPurpose { /** Allow any character */ FREE_FORM = 0, /** Allow only alphabetic characters */ ALPHA = 1, /** Allow only digits */ DIGITS = 2, /** Edited field expects numbers */ NUMBER = 3, /** Edited field expects phone number */ PHONE = 4, /** Edited field expects URL */ URL = 5, /** Edited field expects email address */ EMAIL = 6, /** Edited field expects the name of a person */ NAME = 7, /** Like `GTK_INPUT_PURPOSE_FREE_FORM,` but characters are hidden */ PASSWORD = 8, /** Like `GTK_INPUT_PURPOSE_DIGITS,` but characters are hidden */ PIN = 9, /** Allow any character, in addition to control codes */ TERMINAL = 10 } export default InputPurpose;