-- Compiled with roblox-ts v3.0.0 local TS = _G[script] local exports = {} for _k, _v in TS.import(script, script.Parent, "source", "message") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "character") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "server") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "statusEffect") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "client") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "moveset") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "skill") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "source", "holdableSkill") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "luaSpecific", "registerStatusEffect") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "luaSpecific", "registerSkill") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "luaSpecific", "registerHoldableSkill") or {} do exports[_k] = _v end for _k, _v in TS.import(script, script.Parent, "luaSpecific", "defineMessage") or {} do exports[_k] = _v end exports.SkillType = TS.import(script, script.Parent, "source", "skill").SkillType return exports