/** * `Roact.None` is a special value that can be used to clear elements from your component state when calling `setState` * or returning from `getDerivedStateFromProps`. * * In Lua tables, removing a field from state is not possible by setting its value to `nil` because `nil` values mean * the same thing as no value at all. If a field needs to be removed from state, it can be set to `Roact.None` when * calling `setState`, which will ensure that the resulting state no longer contains it: */ declare const None: unique symbol; export = None;