--[[
	* Copyright (c) Roblox Corporation. All rights reserved.
	* Licensed under the MIT License (the "License");
	* you may not use this file except in compliance with the License.
	* You may obtain a copy of the License at
	*
	*     https://opensource.org/licenses/MIT
	*
	* Unless required by applicable law or agreed to in writing, software
	* distributed under the License is distributed on an "AS IS" BASIS,
	* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	* See the License for the specific language governing permissions and
	* limitations under the License.
]]
local __DEV__ = _G.__DEV__
local Array = script.Parent
local Packages = Array.Parent.Parent
local types = require(Packages.ES7Types)
type Array<T> = types.Array<T>
type Object = types.Object
type callbackFn<T> = (element: T, index: number, array: Array<T>) -> ()
type callbackFnWithThisArg<T, U> = (thisArg: U, element: T, index: number, array: Array<T>) -> ()

-- Implements Javascript's `Array.prototype.forEach` as defined below
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/forEach
return function<T, U>(t: Array<T>, callback: callbackFn<T> | callbackFnWithThisArg<T, U>, thisArg: U?): ()
	if __DEV__ then
		if typeof(t) ~= "table" then
			error(string.format("Array.forEach called on %s", typeof(t)))
		end
		if typeof(callback) ~= "function" then
			error("callback is not a function")
		end
	end

	local len = #t
	local k = 1

	while k <= len do
		local kValue = t[k]

		if thisArg ~= nil then
			(callback :: callbackFnWithThisArg<T, U>)(thisArg, kValue, k, t)
		else
			(callback :: callbackFn<T>)(kValue, k, t)
		end

		if #t < len then
			-- don't iterate on removed items, don't iterate more than original length
			len = #t
		end
		k += 1
	end
end
