import type RAPIER from '@dimforge/rapier3d-compat'; import type { BodyDescriptor, ConstraintDescriptor, Vec3 } from '@rapierphysicsplugin/shared'; import { Room } from './room.js'; export declare class RoomManager { private rooms; private rapier; constructor(rapier: typeof RAPIER); createRoom(roomId: string, initialBodies?: BodyDescriptor[], gravity?: Vec3, initialConstraints?: ConstraintDescriptor[]): Room; getRoom(roomId: string): Room | undefined; destroyRoom(roomId: string): void; get roomCount(): number; getAllRoomIds(): string[]; } //# sourceMappingURL=room-manager.d.ts.map