import * as PIXI from "pixi.js-legacy"; import * as PIXI_SOUND from "@pixi/sound"; declare type Music = "battle" | "victory"; interface IResources { uniforms: { [index: string]: { step: number; }; }; playingMusic: PIXI_SOUND.Sound | null; getMusic(music: Music): PIXI_SOUND.Sound | undefined; getShader(name: string): PIXI.Filter | undefined; getCry(id: string): string | undefined; getOpponentTrainerTexture(): PIXI.Texture | undefined; getPlayerTrainerTexture(): PIXI.Texture | undefined; getFront(id: string): PIXI.Texture[]; getBack(id: string): PIXI.Texture; } export { IResources, Music };