import { BinaryWriter, Vec3 } from '../index.js'; export interface ProtocolPlayerState { pm_type: number; origin: Vec3; velocity: Vec3; pm_time: number; pm_flags: number; gravity: number; delta_angles: Vec3; viewoffset: Vec3; viewangles: Vec3; kick_angles: Vec3; gun_index: number; gun_frame: number; gun_offset: Vec3; gun_angles: Vec3; blend: number[]; fov: number; rdflags: number; stats: number[]; watertype: number; gunskin?: number; gunrate?: number; damage_blend?: number[]; team_id?: number; } export declare function writePlayerState(writer: BinaryWriter, ps: ProtocolPlayerState): void; //# sourceMappingURL=player.d.ts.map