import { Replay } from '@quake2ts/shared'; import { GameEngine, GameImports } from '../index.js'; export interface ReplayResult { success: boolean; errorFrame?: number; expectedHash?: number; actualHash?: number; message?: string; } export declare class GameReplayer { private session; constructor(session: Replay.ReplaySession); run(imports: GameImports, engine: GameEngine): ReplayResult; } //# sourceMappingURL=player.d.ts.map