import { Entity } from '../entities/entity.js'; import { EntitySystem } from '../entities/system.js'; export declare function PutClientInServer(ent: Entity, sys: EntitySystem): void; export declare function Respawn(ent: Entity, sys: EntitySystem): void; export declare function SelectSpawnPoint(ent: Entity, sys: EntitySystem): void; export declare function KillBox(ent: Entity, sys: EntitySystem): void; //# sourceMappingURL=game.d.ts.map