export declare enum WeaponType { BLASTER = 0, SHOTGUN = 1, SUPER_SHOTGUN = 2, MACHINEGUN = 3, CHAINGUN = 4, GRENADE_LAUNCHER = 5, ROCKET_LAUNCHER = 6, HYPERBLASTER = 7, RAILGUN = 8, BFG10K = 9 } export interface Weapon { type: WeaponType; name: string; ammo: string | null; damage: number; fireRate: number; spread: number; projectileSpeed: number | null; } export declare const WEAPONS: Record; //# sourceMappingURL=weapon.d.ts.map