export declare const GPUBufferUsage: { readonly MAP_READ: 1; readonly MAP_WRITE: 2; readonly COPY_SRC: 4; readonly COPY_DST: 8; readonly INDEX: 16; readonly VERTEX: 32; readonly UNIFORM: 64; readonly STORAGE: 128; readonly INDIRECT: 256; readonly QUERY_RESOLVE: 512; }; export declare const GPUMapMode: { readonly READ: 1; readonly WRITE: 2; }; export declare const GPUTextureUsage: { readonly COPY_SRC: 1; readonly COPY_DST: 2; readonly TEXTURE_BINDING: 4; readonly STORAGE_BINDING: 8; readonly RENDER_ATTACHMENT: 16; }; export declare const GPUShaderStage: { readonly VERTEX: 1; readonly FRAGMENT: 2; readonly COMPUTE: 4; }; //# sourceMappingURL=constants.d.ts.map