import { BspMap, BspLeaf } from '../assets/bsp.js'; import { Vec3 } from '@quake2ts/shared'; export declare function findLeaf(map: BspMap, point: Vec3): { leaf: BspLeaf; index: number; }; export declare function getMinLight(map: BspMap): number; export declare function sampleLightmap(map: BspMap, faceIndex: number, u: number, v: number): number; export declare function calculateEntityLight(map: BspMap | undefined, origin: Vec3): number; //# sourceMappingURL=light.d.ts.map