/// declare type uint32 = number; export interface Writer { write(chunk: Buffer): void; } export declare class BufferedWriter implements Writer { private chunks; write(chunk: Buffer): void; collect(): Buffer; } export declare class BinaryWriter { readonly target: Writer; constructor(target: Writer); uint8(x: number): void; uint16(x: number): void; uint32(x: number): void; boolean(x: boolean): void; maybe(x: A | null, f: (_: A) => void): void; array(xs: A[], f: (_: A) => void): void; map(map: Map, f: (k: K, v: V) => void): void; uint64(x: number): void; bigint(x: bigint): void; double(x: number): void; text(x: string): void; string(x: string): void; bytes(x: Buffer): void; } export declare class BinaryReader { readonly source: Buffer; offset: uint32; constructor(source: Buffer); uint8(): number; uint16(): number; uint32(): number; uint64(): number; bigint(): bigint; boolean(): boolean; maybe(f: () => A): A | null; array(f: (index: number) => A): A[]; map(f: (index: number) => [K, V]): Map; double(): number; bytes_with_size(size: number): Buffer; bytes(): Buffer; text(x: string): string; string(): string; } export {};