import type { ExecutionEnv, Skill } from "./types.js"; export type SkillDiagnosticCode = "file_info_failed" | "list_failed" | "read_failed" | "parse_failed" | "invalid_metadata"; /** Warning produced while loading skills. */ export interface SkillDiagnostic { /** Diagnostic severity. Currently only warnings are emitted. */ type: "warning"; /** Stable diagnostic code. */ code: SkillDiagnosticCode; /** Human-readable diagnostic message. */ message: string; /** Path associated with the diagnostic. */ path: string; } /** Format a skill invocation prompt, optionally appending additional user instructions. */ export declare function formatSkillInvocation(skill: Skill, additionalInstructions?: string): string; /** * Load skills from one or more directories. * * Traverses directories recursively, loads `SKILL.md` files, loads direct root `.md` files as skills, honors ignore files, * and returns diagnostics for invalid skill files. Missing input directories are skipped. */ export declare function loadSkills(env: ExecutionEnv, dirs: string | string[]): Promise<{ skills: Skill[]; diagnostics: SkillDiagnostic[]; }>; /** * Load skills from source-tagged directories. * * Source values are preserved exactly and attached to every loaded skill and diagnostic. The agent package does not * interpret source values; applications define their own provenance shape. */ export declare function loadSourcedSkills(env: ExecutionEnv, inputs: Array<{ path: string; source: TSource; }>, mapSkill?: (skill: Skill, source: TSource) => TSkill): Promise<{ skills: Array<{ skill: TSkill; source: TSource; }>; diagnostics: Array; }>;