import * as pulumi from "@pulumi/pulumi"; export declare class UserExperienceScore extends pulumi.CustomResource { /** * Get an existing UserExperienceScore resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: UserExperienceScoreState, opts?: pulumi.CustomResourceOptions): UserExperienceScore; /** * Returns true if the given object is an instance of UserExperienceScore. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is UserExperienceScore; /** * If last user action in a session is classified as Frustrating, classify the entire session as Frustrating */ readonly considerLastAction: pulumi.Output; /** * Consider rage clicks / rage taps in score calculation */ readonly considerRageClick: pulumi.Output; /** * User experience is considered Frustrating when the selected percentage or more of the user actions in a session are rated as Frustrating. */ readonly maxFrustratedUserActionsThreshold: pulumi.Output; /** * User experience is considered Satisfying when at least the selected percentage of the user actions in a session are rated as Satisfying. */ readonly minSatisfiedUserActionsThreshold: pulumi.Output; /** * Create a UserExperienceScore resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: UserExperienceScoreArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering UserExperienceScore resources. */ export interface UserExperienceScoreState { /** * If last user action in a session is classified as Frustrating, classify the entire session as Frustrating */ considerLastAction?: pulumi.Input; /** * Consider rage clicks / rage taps in score calculation */ considerRageClick?: pulumi.Input; /** * User experience is considered Frustrating when the selected percentage or more of the user actions in a session are rated as Frustrating. */ maxFrustratedUserActionsThreshold?: pulumi.Input; /** * User experience is considered Satisfying when at least the selected percentage of the user actions in a session are rated as Satisfying. */ minSatisfiedUserActionsThreshold?: pulumi.Input; } /** * The set of arguments for constructing a UserExperienceScore resource. */ export interface UserExperienceScoreArgs { /** * If last user action in a session is classified as Frustrating, classify the entire session as Frustrating */ considerLastAction: pulumi.Input; /** * Consider rage clicks / rage taps in score calculation */ considerRageClick: pulumi.Input; /** * User experience is considered Frustrating when the selected percentage or more of the user actions in a session are rated as Frustrating. */ maxFrustratedUserActionsThreshold: pulumi.Input; /** * User experience is considered Satisfying when at least the selected percentage of the user actions in a session are rated as Satisfying. */ minSatisfiedUserActionsThreshold: pulumi.Input; }