import * as pulumi from "@pulumi/pulumi"; export declare class LogDebugSettings extends pulumi.CustomResource { /** * Get an existing LogDebugSettings resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: LogDebugSettingsState, opts?: pulumi.CustomResourceOptions): LogDebugSettings; /** * Returns true if the given object is an instance of LogDebugSettings. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is LogDebugSettings; /** * This setting is enabled (`true`) or disabled (`false`) */ readonly enabled: pulumi.Output; /** * Create a LogDebugSettings resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: LogDebugSettingsArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering LogDebugSettings resources. */ export interface LogDebugSettingsState { /** * This setting is enabled (`true`) or disabled (`false`) */ enabled?: pulumi.Input; } /** * The set of arguments for constructing a LogDebugSettings resource. */ export interface LogDebugSettingsArgs { /** * This setting is enabled (`true`) or disabled (`false`) */ enabled: pulumi.Input; }