import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../../types/input"; import * as outputs from "../../types/output"; /** * Creates a fleet. * Auto-naming is currently not supported for this resource. */ export declare class Fleet extends pulumi.CustomResource { /** * Get an existing Fleet resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, opts?: pulumi.CustomResourceOptions): Fleet; /** * Returns true if the given object is an instance of Fleet. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Fleet; /** * When the Fleet was created. */ readonly createTime: pulumi.Output; /** * Optional. The default cluster configurations to apply across the fleet. */ readonly defaultClusterConfig: pulumi.Output; /** * When the Fleet was deleted. */ readonly deleteTime: pulumi.Output; /** * Optional. A user-assigned display name of the Fleet. When present, it must be between 4 to 30 characters. Allowed characters are: lowercase and uppercase letters, numbers, hyphen, single-quote, double-quote, space, and exclamation point. Example: `Production Fleet` */ readonly displayName: pulumi.Output; /** * Optional. Labels for this Fleet. */ readonly labels: pulumi.Output<{ [key: string]: string; }>; readonly location: pulumi.Output; /** * The full, unique resource name of this fleet in the format of `projects/{project}/locations/{location}/fleets/{fleet}`. Each Google Cloud project can have at most one fleet resource, named "default". */ readonly name: pulumi.Output; readonly project: pulumi.Output; /** * State of the namespace resource. */ readonly state: pulumi.Output; /** * Google-generated UUID for this resource. This is unique across all Fleet resources. If a Fleet resource is deleted and another resource with the same name is created, it gets a different uid. */ readonly uid: pulumi.Output; /** * When the Fleet was last updated. */ readonly updateTime: pulumi.Output; /** * Create a Fleet resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: FleetArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a Fleet resource. */ export interface FleetArgs { /** * Optional. The default cluster configurations to apply across the fleet. */ defaultClusterConfig?: pulumi.Input; /** * Optional. A user-assigned display name of the Fleet. When present, it must be between 4 to 30 characters. Allowed characters are: lowercase and uppercase letters, numbers, hyphen, single-quote, double-quote, space, and exclamation point. Example: `Production Fleet` */ displayName?: pulumi.Input; /** * Optional. Labels for this Fleet. */ labels?: pulumi.Input<{ [key: string]: pulumi.Input; }>; location?: pulumi.Input; project?: pulumi.Input; }