import * as pulumi from "@pulumi/pulumi"; import { input as inputs, output as outputs } from "../../types"; /** * Creates a session entity type. */ export declare class AgentEnvironmentSessionEntityType extends pulumi.CustomResource { /** * Get an existing AgentEnvironmentSessionEntityType resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, opts?: pulumi.CustomResourceOptions): AgentEnvironmentSessionEntityType; /** * Returns true if the given object is an instance of AgentEnvironmentSessionEntityType. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is AgentEnvironmentSessionEntityType; /** * Required. The collection of entities to override or supplement the custom entity type. */ readonly entities: pulumi.Output; /** * Required. Indicates whether the additional data should override or supplement the custom entity type definition. */ readonly entityOverrideMode: pulumi.Output; /** * Required. The unique identifier of the session entity type. Format: `projects//locations//agents//sessions//entityTypes/` or `projects//locations//agents//environments//sessions//entityTypes/`. If `Environment ID` is not specified, we assume default 'draft' environment. */ readonly name: pulumi.Output; /** * Create a AgentEnvironmentSessionEntityType resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: AgentEnvironmentSessionEntityTypeArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a AgentEnvironmentSessionEntityType resource. */ export interface AgentEnvironmentSessionEntityTypeArgs { readonly agentsId: pulumi.Input; /** * Required. The collection of entities to override or supplement the custom entity type. */ readonly entities?: pulumi.Input[]>; /** * Required. Indicates whether the additional data should override or supplement the custom entity type definition. */ readonly entityOverrideMode?: pulumi.Input; readonly entityTypesId: pulumi.Input; readonly environmentsId: pulumi.Input; readonly locationsId: pulumi.Input; /** * Required. The unique identifier of the session entity type. Format: `projects//locations//agents//sessions//entityTypes/` or `projects//locations//agents//environments//sessions//entityTypes/`. If `Environment ID` is not specified, we assume default 'draft' environment. */ readonly name?: pulumi.Input; readonly projectsId: pulumi.Input; readonly sessionsId: pulumi.Input; }