import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../types/input"; import * as outputs from "../types/output"; import * as enums from "../types/enums"; /** * Definition of AWS::MediaTailor::Channel Resource Type */ export declare class Channel extends pulumi.CustomResource { /** * Get an existing Channel resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, opts?: pulumi.CustomResourceOptions): Channel; /** * Returns true if the given object is an instance of Channel. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Channel; /** *

The ARN of the channel.

*/ readonly arn: pulumi.Output; /** *

The list of audiences defined in channel.

*/ readonly audiences: pulumi.Output; /** * The name of the channel. */ readonly channelName: pulumi.Output; /** * The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the `LINEAR` `PlaybackMode` . MediaTailor doesn't support filler slate for channels using the `LOOP` `PlaybackMode` . */ readonly fillerSlate: pulumi.Output; /** * The log configuration. */ readonly logConfiguration: pulumi.Output; /** *

The channel's output properties.

*/ readonly outputs: pulumi.Output; /** * The type of playback mode for this channel. * * `LINEAR` - Programs play back-to-back only once. * * `LOOP` - Programs play back-to-back in an endless loop. When the last program in the schedule plays, playback loops back to the first program in the schedule. */ readonly playbackMode: pulumi.Output; /** * The tags to assign to the channel. */ readonly tags: pulumi.Output; /** * The tier for this channel. STANDARD tier channels can contain live programs. */ readonly tier: pulumi.Output; /** * The configuration for time-shifted viewing. */ readonly timeShiftConfiguration: pulumi.Output; /** * Create a Channel resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: ChannelArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a Channel resource. */ export interface ChannelArgs { /** *

The list of audiences defined in channel.

*/ audiences?: pulumi.Input[]>; /** * The name of the channel. */ channelName?: pulumi.Input; /** * The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the `LINEAR` `PlaybackMode` . MediaTailor doesn't support filler slate for channels using the `LOOP` `PlaybackMode` . */ fillerSlate?: pulumi.Input; /** * The log configuration. */ logConfiguration?: pulumi.Input; /** *

The channel's output properties.

*/ outputs: pulumi.Input[]>; /** * The type of playback mode for this channel. * * `LINEAR` - Programs play back-to-back only once. * * `LOOP` - Programs play back-to-back in an endless loop. When the last program in the schedule plays, playback loops back to the first program in the schedule. */ playbackMode: pulumi.Input; /** * The tags to assign to the channel. */ tags?: pulumi.Input[]>; /** * The tier for this channel. STANDARD tier channels can contain live programs. */ tier?: pulumi.Input; /** * The configuration for time-shifted viewing. */ timeShiftConfiguration?: pulumi.Input; }