import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../types/input"; import * as outputs from "../types/output"; /** * The AWS::GameLift::Location resource creates an Amazon GameLift (GameLift) custom location. */ export declare class Location extends pulumi.CustomResource { /** * Get an existing Location resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, opts?: pulumi.CustomResourceOptions): Location; /** * Returns true if the given object is an instance of Location. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Location; /** * A unique identifier for the custom location. For example, `arn:aws:gamelift:[region]::location/location-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912` . */ readonly locationArn: pulumi.Output; /** * A descriptive name for the custom location. */ readonly locationName: pulumi.Output; /** * An array of key-value pairs to apply to this resource. */ readonly tags: pulumi.Output; /** * Create a Location resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: LocationArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a Location resource. */ export interface LocationArgs { /** * A descriptive name for the custom location. */ locationName?: pulumi.Input; /** * An array of key-value pairs to apply to this resource. */ tags?: pulumi.Input[]>; }