import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../types/input"; import * as outputs from "../types/output"; /** * Creates an AWS Firewall Manager resource set. */ export declare class ResourceSet extends pulumi.CustomResource { /** * Get an existing ResourceSet resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, opts?: pulumi.CustomResourceOptions): ResourceSet; /** * Returns true if the given object is an instance of ResourceSet. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is ResourceSet; /** * A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete. */ readonly awsId: pulumi.Output; /** * A description of the resource set. */ readonly description: pulumi.Output; /** * The descriptive name of the resource set. You can't change the name of a resource set after you create it. */ readonly name: pulumi.Output; /** * Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list. */ readonly resourceTypeList: pulumi.Output; readonly resources: pulumi.Output; readonly tags: pulumi.Output; /** * Create a ResourceSet resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: ResourceSetArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a ResourceSet resource. */ export interface ResourceSetArgs { /** * A description of the resource set. */ description?: pulumi.Input; /** * The descriptive name of the resource set. You can't change the name of a resource set after you create it. */ name?: pulumi.Input; /** * Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list. */ resourceTypeList: pulumi.Input[]>; resources?: pulumi.Input[]>; tags?: pulumi.Input[]>; }