import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
* With this resource, you can manage a customized sign up and login experience by adding custom content, form elements and css/javascript. You can read more about this [here](https://auth0.com/docs/customize/universal-login-pages/customize-signup-and-login-prompts).
*
* !> This resource appends a specific prompt screen to the list of prompt screens displayed to the user during the authentication flow.
* In contrast, the `auth0.PromptScreenPartials` resource manages the complete set of prompt screens that are displayed during the
* authentication flow. To avoid potential issues, it is recommended not to use this resource in conjunction with the
* `auth0.PromptScreenPartials` resource when managing prompt screens for the same prompt.
*
* ## Example Usage
*
* ```typescript
* import * as pulumi from "@pulumi/pulumi";
* import * as auth0 from "@pulumi/auth0";
*
* const login = new auth0.PromptScreenPartial("login", {
* promptType: "login",
* screenName: "login",
* insertionPoints: {
* formContentStart: "
Form Content Start
",
* formContentEnd: "Form Content End
",
* },
* });
* const customized_consent = new auth0.PromptScreenPartial("customized-consent", {
* promptType: "customized-consent",
* screenName: "customized-consent",
* insertionPoints: {
* formContent: "Form Content
",
* },
* });
* ```
*
* ## Import
*
* This resource can be imported using the prompt name and screen_name.
*
* As this is not a resource identifiable by an ID within the Auth0 Management API,
*
* login can be imported using the prompt name and screen name using the format:
*
* prompt_name:screen_name
*
* Example:
*
* ```sh
* $ pulumi import auth0:index/promptScreenPartial:PromptScreenPartial login "login:login"
* ```
*/
export declare class PromptScreenPartial extends pulumi.CustomResource {
/**
* Get an existing PromptScreenPartial resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input, state?: PromptScreenPartialState, opts?: pulumi.CustomResourceOptions): PromptScreenPartial;
/**
* Returns true if the given object is an instance of PromptScreenPartial. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is PromptScreenPartial;
/**
* The insertion points for the partials.
*/
readonly insertionPoints: pulumi.Output;
/**
* The prompt that you are adding partials for. Options are: `login-id`, `login`, `login-password`, `signup`, `signup-id`, `signup-password`, `login-passwordless`, `customized-consent`.
*/
readonly promptType: pulumi.Output;
/**
* The name of the screen associated with the partials
*/
readonly screenName: pulumi.Output;
/**
* Create a PromptScreenPartial resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: PromptScreenPartialArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* Input properties used for looking up and filtering PromptScreenPartial resources.
*/
export interface PromptScreenPartialState {
/**
* The insertion points for the partials.
*/
insertionPoints?: pulumi.Input;
/**
* The prompt that you are adding partials for. Options are: `login-id`, `login`, `login-password`, `signup`, `signup-id`, `signup-password`, `login-passwordless`, `customized-consent`.
*/
promptType?: pulumi.Input;
/**
* The name of the screen associated with the partials
*/
screenName?: pulumi.Input;
}
/**
* The set of arguments for constructing a PromptScreenPartial resource.
*/
export interface PromptScreenPartialArgs {
/**
* The insertion points for the partials.
*/
insertionPoints?: pulumi.Input;
/**
* The prompt that you are adding partials for. Options are: `login-id`, `login`, `login-password`, `signup`, `signup-id`, `signup-password`, `login-passwordless`, `customized-consent`.
*/
promptType: pulumi.Input;
/**
* The name of the screen associated with the partials
*/
screenName: pulumi.Input;
}