import { LimboState } from '../index'; import { Action } from './types'; export declare const actions: { addAction: (action: Action) => { type: string; action: Action; }; saveActions: () => { type: string; }; resetActions: () => { type: string; }; setIF: (IF: any) => { type: string; IF: any; }; showInlineInput: (rect: any, { rootTypeName, id, field, value }: { rootTypeName: any; id: any; field: any; value: any; }) => { type: string; rect: any; rootTypeName: any; id: any; field: any; value: any; }; closeInlineInput: () => { type: string; }; }; export declare const mutations: { LIMBO_ADD_ACTION: (state: LimboState, { action }: { action: Action; }) => void; RESET_ACTIONS: (state: LimboState) => void; SET_IF: (state: LimboState, { IF }: { IF: any; }) => void; LIMBO_SHOW_INLINE: (state: LimboState, { rect, rootTypeName, id, field, value, limbo }: { rect: any; rootTypeName: any; id: any; field: any; value: any; limbo?: boolean | undefined; }) => void; LIMBO_CLOSE_INLINE: (state: LimboState) => void; };