import { z } from 'zod'; export declare const shadowValue: z.ZodObject<{ color: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>; export declare const shadowToken: z.ZodObject<{ $description: z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>, z.ZodString]>; $type: z.ZodLiteral<"number" | "border" | "color" | "fontFamily" | "fontWeight" | "transition" | "duration" | "dimension" | "gradient" | "shadow" | "typography" | "cubicBezier" | "custom-viewportRange" | "custom-string">; $extensions: z.ZodOptional; modeOverride: z.ZodOptional; group: z.ZodOptional; }, z.core.$strict>; 'org.primer.overrides': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'light-tritanopia': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'light-protanopia-deuteranopia': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'light-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'light-tritanopia-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'light-protanopia-deuteranopia-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; dark: z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-tritanopia': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-protanopia-deuteranopia': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-tritanopia-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-protanopia-deuteranopia-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-dimmed': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; 'dark-dimmed-high-contrast': z.ZodOptional; $deprecated: z.ZodOptional>; $value: z.ZodUnion; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>, z.ZodString, z.ZodArray; components: z.ZodTuple<[z.ZodUnion]>, z.ZodUnion]>, z.ZodUnion]>], null>; alpha: z.ZodOptional; hex: z.ZodOptional; }, z.core.$strict>, z.ZodString]>; alpha: z.ZodOptional>; offsetX: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; offsetY: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; blur: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; spread: z.ZodUnion; }, z.core.$strict>, z.ZodString]>; inset: z.ZodOptional; }, z.core.$strict>>]>; }, z.core.$strict>]>>; }, z.core.$strict>>; 'org.primer.llm': z.ZodOptional>; rules: z.ZodOptional; }, z.core.$strip>>; }, z.core.$strip>>; }, z.core.$strict>;