/** * DO NOT EDIT * * This file was automatically generated by * https://github.com/Polymer/tools/tree/master/packages/gen-typescript-declarations * * To modify these typings, edit the source file(s): * iron-scroll-manager.js */ import {dom} from '@polymer/polymer/lib/legacy/polymer.dom.js'; export {elementIsScrollLocked}; /** * Returns true if the provided element is "scroll locked", which is to * say that it cannot be scrolled via pointer or keyboard interactions. */ declare function elementIsScrollLocked(element: HTMLElement): any; export {pushScrollLock}; /** * Push an element onto the current scroll lock stack. The most recently * pushed element and its children will be considered scrollable. All * other elements will not be scrollable. * * Scroll locking is implemented as a stack so that cases such as * dropdowns within dropdowns are handled well. */ declare function pushScrollLock(element: HTMLElement): void; export {removeScrollLock}; /** * Remove an element from the scroll lock stack. The element being * removed does not need to be the most recently pushed element. However, * the scroll lock constraints only change when the most recently pushed * element is removed. */ declare function removeScrollLock(element: HTMLElement): void; export {_hasCachedLockedElement}; declare function _hasCachedLockedElement(): any; export {_hasCachedUnlockedElement}; declare function _hasCachedUnlockedElement(): any; export {_composedTreeContains}; declare function _composedTreeContains(): any; export {_scrollInteractionHandler}; declare function _scrollInteractionHandler(): void; export {_lockScrollInteractions}; declare function _lockScrollInteractions(): void; export {_unlockScrollInteractions}; declare function _unlockScrollInteractions(): void; export {_shouldPreventScrolling}; /** * Returns true if the event causes scroll outside the current locking * element, e.g. pointer/keyboard interactions, or scroll "leaking" * outside the locking element when it is already at its scroll boundaries. */ declare function _shouldPreventScrolling(event: Event): boolean; export {_getScrollableNodes}; /** * Returns an array of scrollable nodes up to the current locking element, * which is included too if scrollable. * * @returns scrollables */ declare function _getScrollableNodes(nodes: Node[]): Node[]; export {_getScrollingNode}; /** * Returns the node that is scrolling. If there is no scrolling, * returns undefined. */ declare function _getScrollingNode(nodes: Node[], deltaX: number, deltaY: number): Node|undefined; export {_getScrollInfo}; /** * Returns scroll `deltaX` and `deltaY`. * * @returns Object containing the * x-axis scroll delta (positive: scroll right, negative: scroll left, * 0: no scroll), and the y-axis scroll delta (positive: scroll down, * negative: scroll up, 0: no scroll). */ declare function _getScrollInfo(event: Event): {deltaX: number, deltaY: number};