import { Pointer } from '@pmndrs/pointer-events'; import { Mesh, Object3D } from 'three'; import { PointerCursorModelOptions } from '../pointer/cursor.js'; import { PointerRayModelOptions } from '../pointer/ray.js'; export declare class PointerRayModel extends Mesh { constructor(pointer: Pointer, options?: PointerRayModelOptions); } export declare class PointerCursorModel extends Mesh { constructor(pointerGroup: Object3D, pointer: Pointer, options?: PointerCursorModelOptions); }