import { Object3D } from 'three'; import { BvhCharacterPhysics } from '../physics/index.js'; import type { SimpleCharacterAnimationOptions } from './types.js'; export declare function updateSimpleCharacterRotation(delta: number, physics: BvhCharacterPhysics, camera: Object3D, model: { scene: Object3D; }, options?: SimpleCharacterAnimationOptions): true | undefined;