import { AnyU8a } from '../types'; import U8a from '../codec/U8a'; /** * @name Bytes * @description * A Bytes wrapper for Vec. The significant difference between this and a normal Uint8Array * is that this version allows for length-encoding. (i.e. it is a variable-item codec, the same * as what is found in [[Text]] and [[Vec]]) */ export default class Bytes extends U8a { constructor(value?: AnyU8a); private static decodeBytes; private static decodeBytesStorage; private static decodeBytesU8a; /** * @description The length of the value when encoded as a Uint8Array */ readonly encodedLength: number; /** * @description Returns the base runtime type name for this instance */ toRawType(): string; /** * @description Encodes the value as a Uint8Array as per the SCALE specifications * @param isBare true when the value has none of the type-specific prefixes (internal) */ toU8a(isBare?: boolean): Uint8Array; }