const namespace = 'kaltura-player'; /** * @const {Object} CastEventType * * @example * // Events lifecycle * 1. CAST_AVAILABLE * 2. CAST_SESSION_STARTING * 3. CAST_SESSION_STARTED || CAST_SESSION_START_FAILED -> X * 4. CAST_SESSION_ENDING * 5. CAST_SESSION_ENDED * @example * // How to use * player.addEventListener(KalturaPlayer.cast.CastEventType.CAST_SESSION_STARTED, e => { * console.log(e.session); * }; */ const CastEventType = { /** * Fires when cast session start failed. * @event CAST_SESSION_START_FAILED * @memberof CastEventType */ CAST_SESSION_START_FAILED: `${namespace}-castsessionstartfailed`, /** * Fires when cast session starting. * @event CAST_SESSION_STARTING * @memberof CastEventType */ CAST_SESSION_STARTING: `${namespace}-castsessionstarting`, /** * Fires when cast session started. * @event CAST_SESSION_STARTED * @memberof CastEventType */ CAST_SESSION_STARTED: `${namespace}-castsessionstarted`, /** * Fires when cast session ending. * @event CAST_SESSION_ENDING * @memberof CastEventType */ CAST_SESSION_ENDING: `${namespace}-castsessionending`, /** * Fires when cast session ended. * @event CAST_SESSION_ENDED * @memberof CastEventType */ CAST_SESSION_ENDED: `${namespace}-castsessionended`, /** * Fires when cast is available. * @event CAST_AVAILABLE * @memberof CastEventType */ CAST_AVAILABLE: `${namespace}-castavailable` } as const; export { CastEventType };