import { createElement, Fragment, type ReactNode } from 'react' import { renderToStaticMarkup } from 'react-dom/server' import { expect, test } from 'vitest' import { Option } from 'effect' import { Ui } from '@playfast/reform' import { Wire, type WireNode, type WirePatch, type WireProp, type WireTree, } from '@playfast/reform/internal' import { makeRemoteServer } from './server' import { remoteViews, renderWireTree } from './client' import { bumpedBy, CounterUi, counterScene, listScene, OptionalUi, optionScene, slottedScene, structureCounterScene, } from './fixtures' const draw = (node: ReactNode): void => void renderToStaticMarkup(createElement(Fragment, null, node)) const dataOf = (node: WireNode, name: string): WireProp | undefined => node.props.find((prop) => prop._tag === 'Data' && prop.name === name) const eventOf = (node: WireNode, name: string): Extract | undefined => node.props.find( (prop): prop is Extract => prop._tag === 'Event' && prop.name === name, ) const byId = (tree: WireTree, id: string): WireNode | undefined => tree.find((node) => node.id === id) const upsertIds = (patches: ReadonlyArray): ReadonlyArray => patches.flatMap((patch) => (patch._tag === 'Upsert' ? [patch.node.id] : [])) const deleteIds = (patches: ReadonlyArray): ReadonlyArray => patches.flatMap((patch) => (patch._tag === 'Delete' ? [patch.id] : [])) test('a scene renders to a wire tree with schema-encoded props and a trigger handle', async () => { const server = makeRemoteServer(counterScene()) try { const tree = await server.render() expect(tree).toHaveLength(1) const root = tree[0]! expect(root.id).toBe('0') expect(root.name).toBe('Counter') expect(root.parentId).toBeNull() expect(dataOf(root, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 0 }) expect(eventOf(root, 'bump')).toEqual({ _tag: 'Event', name: 'bump', handle: '0:bump' }) } finally { await server.dispose() } }) test('invoking a trigger handle dispatches into the runtime and the next render reflects it', async () => { const server = makeRemoteServer(counterScene()) try { await server.render() await server.invoke('0:bump', { by: 5 }) await server.invoke('0:bump', { by: 2 }) const tree = await server.render() expect(dataOf(tree[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 7 }) } finally { await server.dispose() } }) test('a mount(...)-returning body registers its event from structure.events and invoking it dispatches', async () => { const server = makeRemoteServer(structureCounterScene()) try { const tree = await server.render() const root = tree[0]! expect(root.name).toBe('Counter') expect(dataOf(root, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 0 }) expect(eventOf(root, 'bump')).toEqual({ _tag: 'Event', name: 'bump', handle: '0:bump' }) await server.invoke('0:bump', { by: 4 }) const next = await server.render() expect(dataOf(next[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 4 }) } finally { await server.dispose() } }) test('the wire payload is validated at the seam — a bad payload rejects', async () => { const server = makeRemoteServer(counterScene()) try { await server.render() await expect(server.invoke('0:bump', { by: 'nope' })).rejects.toBeDefined() } finally { await server.dispose() } }) test('renderDiff streams patches a client folds back to the current tree', async () => { const server = makeRemoteServer(counterScene()) try { const first = await server.renderDiff() const afterFirst = Wire.apply([], first) expect(dataOf(afterFirst[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 0 }) await server.invoke('0:bump', { by: 3 }) const second = await server.renderDiff() expect(second).toHaveLength(1) expect(second[0]?._tag).toBe('Upsert') const afterSecond = Wire.apply(afterFirst, second) expect(dataOf(afterSecond[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 3 }) } finally { await server.dispose() } }) test('end to end: client reconstructs props + event callbacks that drive the server', async () => { const server = makeRemoteServer(counterScene()) const captured: { props?: Record events?: Record void> } = {} const sent: Array<[string, unknown]> = [] try { const tree = await server.render() draw( renderWireTree(tree, { views: remoteViews<{ Counter: typeof CounterUi }>({ Counter: Ui.make(CounterUi, (props, _slots, events) => { captured.props = props captured.events = events return null }), }), invoke: (handle, payload) => void sent.push([handle, payload]), }), ) expect(captured.props).toEqual({ count: 0 }) captured.events?.['bump']?.({ by: 4 }) expect(sent).toEqual([['0:bump', { by: 4 }]]) await server.invoke(sent[0]![0], sent[0]![1]) const next = await server.render() expect(dataOf(next[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 4 }) } finally { await server.dispose() } }) test('boot events are applied before the first render', async () => { const server = makeRemoteServer(counterScene([bumpedBy(10), bumpedBy(5)])) try { const tree = await server.render() expect(dataOf(tree[0]!, 'count')).toEqual({ _tag: 'Data', name: 'count', value: 15 }) } finally { await server.dispose() } }) test('a slotted child renders nested with its own encoded props and handle', async () => { const server = makeRemoteServer(slottedScene()) try { const tree = await server.render() expect(tree).toHaveLength(2) const shell = byId(tree, '0')! expect(shell.name).toBe('Shell') expect(shell.parentId).toBeNull() const panel = byId(tree, '0.Main.0')! expect(panel.name).toBe('Panel') expect(panel.parentId).toBe('0') expect(panel.slot).toBe('Main') expect(panel.childIndex).toBe(0) expect(dataOf(panel, 'greeting')).toEqual({ _tag: 'Data', name: 'greeting', value: 'hi' }) expect(eventOf(panel, 'greet')?.handle).toBe('0.Main.0:greet') } finally { await server.dispose() } }) test("invoking a nested child's trigger updates the child's own state", async () => { const server = makeRemoteServer(slottedScene()) try { await server.render() await server.invoke('0.Main.0:greet', { text: 'yo' }) const tree = await server.render() expect(dataOf(byId(tree, '0.Main.0')!, 'greeting')).toEqual({ _tag: 'Data', name: 'greeting', value: 'yo', }) } finally { await server.dispose() } }) test('two events on one node register distinct handles and each fires independently', async () => { const server = makeRemoteServer(slottedScene()) try { await server.render() const before = byId(await server.render(), '0.Main.0')! expect(eventOf(before, 'greet')?.handle).toBe('0.Main.0:greet') expect(eventOf(before, 'clear')?.handle).toBe('0.Main.0:clear') await server.invoke('0.Main.0:greet', { text: 'hello' }) expect(dataOf(byId(await server.render(), '0.Main.0')!, 'greeting')).toMatchObject({ value: 'hello', }) await server.invoke('0.Main.0:clear', {}) expect(dataOf(byId(await server.render(), '0.Main.0')!, 'greeting')).toMatchObject({ value: '', }) } finally { await server.dispose() } }) test('a list renders one child per item under a single slot, in order', async () => { const server = makeRemoteServer(listScene()) try { const tree = await server.render() expect(tree).toHaveLength(4) expect(byId(tree, '0')!.name).toBe('List') expect(byId(tree, '0.Bar.0')!.slot).toBe('Bar') const items = Wire.childrenOf(tree, '0').filter((node) => node.slot === 'Item') expect(items.map((node) => node.id)).toEqual(['0.Item.a', '0.Item.b']) expect(items.map((node) => node.childIndex)).toEqual([0, 1]) expect(dataOf(items[0]!, 'label')).toMatchObject({ value: 'A' }) expect(dataOf(items[1]!, 'label')).toMatchObject({ value: 'B' }) } finally { await server.dispose() } }) test('adding an item emits an Upsert for the new node; removing emits a Delete', async () => { const server = makeRemoteServer(listScene()) try { await server.renderDiff() await server.invoke('0.Bar.0:add', { id: 'c', label: 'C' }) const added = await server.renderDiff() expect(deleteIds(added)).toEqual([]) expect(upsertIds(added)).toContain('0.Item.c') await server.invoke('0.Item.c:remove', {}) const removed = await server.renderDiff() expect(deleteIds(removed)).toEqual(['0.Item.c']) } finally { await server.dispose() } }) test("a removed node's handle is revoked — a stale client invocation rejects", async () => { const server = makeRemoteServer(listScene()) try { await server.renderDiff() await server.invoke('0.Item.b:remove', {}) await server.renderDiff() await expect(server.invoke('0.Item.b:remove', {})).rejects.toBeDefined() } finally { await server.dispose() } }) test('an Option prop round-trips through JSON as a real Option (symmetric schema decode)', async () => { const server = makeRemoteServer(optionScene(Option.some('hi'))) const captured: { label?: unknown } = {} try { const tree = await server.render() const wire: WireTree = JSON.parse(JSON.stringify(tree)) draw( renderWireTree(wire, { views: remoteViews<{ Optional: typeof OptionalUi }>({ Optional: Ui.make(OptionalUi, (props) => { captured.label = props.label return null }), }), invoke: () => undefined, }), ) expect(Option.isOption(captured.label)).toBe(true) expect(captured.label).toStrictEqual(Option.some('hi')) } finally { await server.dispose() } }) test('an Option.none prop round-trips through JSON as Option.none()', async () => { const server = makeRemoteServer(optionScene(Option.none())) const captured: { label?: unknown } = {} try { const wire: WireTree = JSON.parse(JSON.stringify(await server.render())) draw( renderWireTree(wire, { views: remoteViews<{ Optional: typeof OptionalUi }>({ Optional: Ui.make(OptionalUi, (props) => ((captured.label = props.label), null)), }), invoke: () => undefined, }), ) expect(captured.label).toStrictEqual(Option.none()) } finally { await server.dispose() } }) test('a data-only change upserts only the changed node, leaving siblings untouched', async () => { const server = makeRemoteServer(slottedScene()) try { await server.renderDiff() await server.invoke('0.Main.0:greet', { text: 'changed' }) const patches = await server.renderDiff() expect(upsertIds(patches)).toEqual(['0.Main.0']) expect(deleteIds(patches)).toEqual([]) } finally { await server.dispose() } })