import type { Asset } from "@player-ui/types"; import type { Registry } from "@player-ui/partial-match-registry"; import type { Resolve, Node } from "../../view"; import type { Store } from "./store"; /** Transform function that is ran on the Asset before it's resolved */ export type BeforeTransformFunction = (asset: Node.Asset | Node.View, options: Resolve.NodeResolveOptions, store: Store) => Node.Node; /** Transform function that is ran on the Asset after it's resolved */ export type TransformFunction = (asset: AuthoredAsset, options: Resolve.NodeResolveOptions, store: Store) => TransformedAsset; export interface TransformFunctions { /** A function that is executed as an AST -> AST transform before resolving the node to a value */ beforeResolve?: BeforeTransformFunction; /** A function to resolve an AST to a value */ resolve?: TransformFunction; } export type TransformRegistry = Registry; //# sourceMappingURL=types.d.ts.map