{
  "schemaVersion": 1,
  "atomId": "progress_bar.aicomponent",
  "bundleType": "aicomponent",
  "category": "component",
  "mode": "fixed",
  "label": { "zh": "关卡进度条", "en": "Level progress bar" },
  "tags": ["ui", "progress", "bar", "level-progress"],
  "bindingRoles": ["progressBar"],
  "scaffold": {
    "files": {
      "src/game/scenes/GameUI/ProgressDisplay.ts": { "source": "ref/ProgressDisplay.ts", "mode": "full", "weight": 10 }
    }
  },
  "imports": [
    { "slot": "engine", "pinAtomId": "phaser.aicomponent", "edgeKind": "requires", "bindAs": "engine" }
  ],
  "exports": [
    { "name": "ProgressDisplay", "kind": "class", "location": "src/game/scenes/GameUI/ProgressDisplay.ts" }
  ],
  "neutralDescriptor": {
    "geometry": "horizontal progress bar showing ratio of eliminated paths to total paths in the current level"
  },
  "files": { "skill": "SKILL.md", "progressDisplay": "ref/ProgressDisplay.ts" }
}
