import * as pkmn from '@pkmn/sets'; import { PokemonSet } from '@pkmn/sets'; import { PRNG, PRNGSeed } from './prng'; import { Format, PlayerOptions } from './exported-global-types'; interface TeamGenerator { prng: PRNG; getTeam(options?: PlayerOptions): pkmn.PokemonSet[]; setSeed(prng?: PRNG | PRNGSeed): void; } interface TeamGeneratorFactory { getTeamGenerator(format: Format | string, seed?: PRNG | PRNGSeed | null): TeamGenerator; } export declare const Teams: { pack(team: pkmn.PokemonSet[] | null): string; unpack(buf: string): pkmn.PokemonSet[] | null; export(team: pkmn.PokemonSet[], options?: { hideStats?: boolean; }): string; exportSet(set: pkmn.PokemonSet): string; import(buf: string): PokemonSet[] | null; getGenerator(format: Format | string, seed?: PRNG | PRNGSeed | null): TeamGenerator; setGeneratorFactory(factory: TeamGeneratorFactory): /*elided*/ any; generate(format: Format | string, options?: PlayerOptions | null): pkmn.PokemonSet[]; }; export { PokemonSet } from '@pkmn/sets'; export default Teams;