import type { Expressions } from './Expressions'; import type { Humanoid } from './Humanoid'; import type { LookAt } from './LookAt'; /** * glTF extension that defines humanoid animations. */ export interface VRMCVRMAnimation { /** * Specification version of VRMC_vrm_animation */ specVersion: '1.0' | '1.0-draft'; /** * An object which describes about humanoid bones. */ humanoid?: Humanoid; /** * An object which maps expressions to nodes. */ expressions?: Expressions; /** * An object which maps a eye gaze point to a node. */ lookAt?: LookAt; extensions?: { [name: string]: any }; extras?: any; }