export interface MaterialsMToonTextureInfo { /** * The index of the texture. */ index: number; /** * This integer value is used to construct a string in the format `TEXCOORD_` which is a reference to a key in mesh.primitives.attributes (e.g. A value of `0` corresponds to `TEXCOORD_0`). Mesh must have corresponding texture coordinate attributes for the material to be applicable to it. */ texCoord?: number; extensions?: { [name: string]: any }; extras?: any; }