import * as THREE from 'three'; import { VRMSpringBoneJoint } from '../../VRMSpringBoneJoint'; export declare class SpringBoneBufferGeometry extends THREE.BufferGeometry { worldScale: number; private readonly _attrPos; private readonly _attrIndex; private readonly _springBone; private _currentRadius; private readonly _currentTail; constructor(springBone: VRMSpringBoneJoint); update(): void; private _buildPosition; private _buildIndex; }